Improved RTL, fixed line breaking algorithm
This commit is contained in:
@@ -604,7 +604,7 @@ namespace QuestPDF.Examples
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{
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RenderingTest
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.Create()
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.PageSize(500, 100)
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.PageSize(250, 100)
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.ProduceImages()
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.ShowResults()
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@@ -614,9 +614,9 @@ namespace QuestPDF.Examples
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.Padding(25)
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.MinimalBox()
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.Background(Colors.Grey.Lighten2)
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.Text("ينا الألم. في بعض الأحيان ونظراً للالتزامات التي يفرضها علينا")
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.Text("خوارزمية ترتيب")
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.FontFamily(Fonts.Calibri)
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.FontSize(20);
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.FontSize(30);
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});
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}
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@@ -663,14 +663,12 @@ namespace QuestPDF.Examples
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{
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RenderingTest
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.Create()
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.PageSize(PageSizes.A4)
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.PageSize(new PageSize(1000, 500))
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.ProducePdf()
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.ShowResults()
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.Render(container =>
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{
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var text = "بسم الله الرحمن الرحيم" +
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"\n" +
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"الحمد لله رب العالمين (1) مالك يوم الدين";
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var text = "في المعلوماتية أو الرياضيات، خوارزمية الترتيب هي خوارزمية تمكن من تنظيم مجموعة عناصر حسب ترتيب محدد.";
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container
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.Padding(25)
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@@ -679,7 +677,7 @@ namespace QuestPDF.Examples
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{
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column.Spacing(20);
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foreach (var size in new[] { 14, 12, 11, 10, 8, 7 })
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foreach (var size in new[] { 36, 34, 32, 30, 15 })
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{
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column
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.Item()
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@@ -690,7 +688,7 @@ namespace QuestPDF.Examples
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.Background(Colors.Grey.Lighten2)
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.Text(text)
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.FontSize(20)
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.FontFamily("Segoe UI").DirectionFromRightToLeft();
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.FontFamily("Segoe UI");
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}
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});
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});
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@@ -62,7 +62,7 @@ namespace QuestPDF.Drawing
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yOffset += glyphPositions[i].YAdvance * scaleY;
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}
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return new TextShapingResult(glyphs);
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return new TextShapingResult(buffer.Direction, glyphs);
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}
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void PopulateBufferWithText(Buffer buffer, string text)
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@@ -98,29 +98,65 @@ namespace QuestPDF.Drawing
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internal class TextShapingResult
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{
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public ShapedGlyph[] Glyphs { get; }
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private Direction Direction { get; }
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private ShapedGlyph[] Glyphs { get; }
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public TextShapingResult(ShapedGlyph[] glyphs)
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public int Length => Glyphs.Length;
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public ShapedGlyph this[int index] =>
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Direction == Direction.LeftToRight
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? Glyphs[index]
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: Glyphs[Glyphs.Length - 1 - index];
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public TextShapingResult(Direction direction, ShapedGlyph[] glyphs)
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{
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Direction = direction;
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Glyphs = glyphs;
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}
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public int BreakText(int startIndex, float maxWidth)
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{
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var index = startIndex;
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maxWidth += Glyphs[startIndex].Position.X;
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while (index < Glyphs.Length)
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return Direction switch
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{
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var glyph = Glyphs[index];
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if (glyph.Position.X + glyph.Width > maxWidth + Size.Epsilon)
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break;
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index++;
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}
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Direction.LeftToRight => BreakTextLeftToRight(),
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Direction.RightToLeft => BreakTextRightToLeft(),
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_ => throw new ArgumentOutOfRangeException()
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};
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return index - 1;
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int BreakTextLeftToRight()
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{
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var index = startIndex;
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maxWidth += Glyphs[startIndex].Position.X;
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while (index < Glyphs.Length)
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{
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var glyph = Glyphs[index];
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if (glyph.Position.X + glyph.Width > maxWidth + Size.Epsilon)
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break;
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index++;
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}
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return index - 1;
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}
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int BreakTextRightToLeft()
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{
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var index = startIndex;
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var startOffset = this[startIndex].Position.X + this[startIndex].Width;
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while (index < Glyphs.Length)
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{
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if (startOffset - this[index].Position.X > maxWidth + Size.Epsilon)
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break;
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index++;
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}
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return index - 1;
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}
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}
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public float MeasureWidth(int startIndex, int endIndex)
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@@ -128,10 +164,15 @@ namespace QuestPDF.Drawing
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if (Glyphs.Length == 0)
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return 0;
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var start = Glyphs[startIndex];
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var end = Glyphs[endIndex];
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var start = this[startIndex];
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var end = this[endIndex];
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return end.Position.X - start.Position.X + end.Width;
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return Direction switch
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{
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Direction.LeftToRight => end.Position.X - start.Position.X + end.Width,
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Direction.RightToLeft => start.Position.X - end.Position.X + start.Width,
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_ => throw new NotSupportedException()
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};
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}
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public DrawTextCommand? PositionText(int startIndex, int endIndex, TextStyle textStyle)
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@@ -152,14 +193,18 @@ namespace QuestPDF.Drawing
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{
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var runIndex = sourceIndex - startIndex;
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glyphSpan[runIndex] = Glyphs[sourceIndex].Codepoint;
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positionSpan[runIndex] = Glyphs[sourceIndex].Position;
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glyphSpan[runIndex] = this[sourceIndex].Codepoint;
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positionSpan[runIndex] = this[sourceIndex].Position;
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}
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var firstVisualCharacterIndex = Direction == Direction.LeftToRight
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? startIndex
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: endIndex;
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return new DrawTextCommand
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{
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SkTextBlob = skTextBlobBuilder.Build(),
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TextOffsetX = -Glyphs[startIndex].Position.X
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TextOffsetX = -this[firstVisualCharacterIndex].Position.X
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};
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}
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}
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@@ -47,11 +47,11 @@ namespace QuestPDF.Elements.Text.Items
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// ignore leading spaces
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if (!request.IsFirstElementInBlock && request.IsFirstElementInLine)
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{
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while (startIndex < TextShapingResult.Glyphs.Length && Text[startIndex] == spaceCodepoint)
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while (startIndex < TextShapingResult.Length && Text[startIndex] == spaceCodepoint)
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startIndex++;
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}
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if (TextShapingResult.Glyphs.Length == 0 || startIndex == TextShapingResult.Glyphs.Length)
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if (TextShapingResult.Length == 0 || startIndex == TextShapingResult.Length)
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{
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return new TextMeasurementResult
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{
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@@ -90,7 +90,7 @@ namespace QuestPDF.Elements.Text.Items
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StartIndex = startIndex,
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EndIndex = wrappedText.Value.endIndex,
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NextIndex = wrappedText.Value.nextIndex,
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TotalIndex = TextShapingResult.Glyphs.Length - 1
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TotalIndex = TextShapingResult.Length - 1
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};
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}
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@@ -102,7 +102,7 @@ namespace QuestPDF.Elements.Text.Items
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// textLength - length of the part of the text that fits in available width (creating a line)
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// entire text fits, no need to wrap
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if (endIndex == TextShapingResult.Glyphs.Length - 1)
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if (endIndex == TextShapingResult.Length - 1)
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return (endIndex, endIndex);
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// breaking anywhere
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@@ -110,7 +110,7 @@ namespace QuestPDF.Elements.Text.Items
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return (endIndex, endIndex + 1);
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// current line ends at word, next character is space, perfect place to wrap
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if (TextShapingResult.Glyphs[endIndex].Codepoint != spaceCodepoint && TextShapingResult.Glyphs[endIndex + 1].Codepoint == spaceCodepoint)
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if (TextShapingResult[endIndex].Codepoint != spaceCodepoint && TextShapingResult[endIndex + 1].Codepoint == spaceCodepoint)
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return (endIndex, endIndex + 2);
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// find last space within the available text to wrap
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@@ -118,7 +118,7 @@ namespace QuestPDF.Elements.Text.Items
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while (lastSpaceIndex >= startIndex)
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{
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if (TextShapingResult.Glyphs[lastSpaceIndex].Codepoint == spaceCodepoint)
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if (TextShapingResult[lastSpaceIndex].Codepoint == spaceCodepoint)
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break;
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lastSpaceIndex--;
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@@ -7,7 +7,7 @@
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<PackageDescription>QuestPDF is an open-source, modern and battle-tested library that can help you with generating PDF documents by offering friendly, discoverable and predictable C# fluent API.</PackageDescription>
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<PackageReleaseNotes>$([System.IO.File]::ReadAllText("$(MSBuildProjectDirectory)/Resources/ReleaseNotes.txt"))</PackageReleaseNotes>
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<LangVersion>9</LangVersion>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
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<PackageIcon>Logo.png</PackageIcon>
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<PackageIconUrl>https://www.questpdf.com/images/package-logo.png</PackageIconUrl>
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<PackageProjectUrl>https://www.questpdf.com/</PackageProjectUrl>
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