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6 Commits

Author SHA1 Message Date
MarcinZiabek b658344a46 Experimental version of controlling content repeatability 2022-09-21 19:15:11 +02:00
MarcinZiabek 553c8ab719 2022.9.1 2022-09-19 12:05:44 +02:00
Marcin Ziąbek e768e9b06d Update readme.md 2022-09-19 00:58:55 +02:00
Marcin Ziąbek fd913a777c Update readme.md 2022-09-19 00:57:32 +02:00
MarcinZiabek ed9e6daec5 2022.9.0 2022-09-19 00:45:14 +02:00
Marcin Ziąbek ee6249a658 Merge pull request #341 from QuestPDF/2022.9
2022.9 Release
2022-09-19 00:43:29 +02:00
14 changed files with 56 additions and 11 deletions
+1 -1
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@@ -4,7 +4,7 @@
<Authors>MarcinZiabek</Authors>
<Company>CodeFlint</Company>
<PackageId>QuestPDF.Previewer</PackageId>
<Version>2022.9.0</Version>
<Version>2022.9.1</Version>
<PackAsTool>true</PackAsTool>
<ToolCommandName>questpdf-previewer</ToolCommandName>
<PackageDescription>QuestPDF is an open-source, modern and battle-tested library that can help you with generating PDF documents by offering friendly, discoverable and predictable C# fluent API.</PackageDescription>
+20
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@@ -64,6 +64,8 @@ namespace QuestPDF.Drawing
var container = new DocumentContainer();
document.Compose(container);
var content = container.Compose();
ApplyRepeatContent(content);
ApplyDefaultTextStyle(content, TextStyle.LibraryDefault);
var debuggingState = Settings.EnableDebugging ? ApplyDebugging(content) : null;
@@ -192,5 +194,23 @@ namespace QuestPDF.Drawing
foreach (var child in content.GetChildren())
ApplyDefaultTextStyle(child, documentDefaultTextStyle);
}
internal static void ApplyRepeatContent(this Element? content, bool enabled = false)
{
if (content == null)
return;
if (content is RepeatContent repeatContent)
{
ApplyRepeatContent(repeatContent.Child, repeatContent.Repeat);
return;
}
foreach (var child in content.GetChildren())
ApplyRepeatContent(child, enabled);
if (!enabled)
content.CreateProxy(y => y is IContent ? new ShowOnce { Child = y } : y);
}
}
}
+1 -1
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@@ -7,7 +7,7 @@ namespace QuestPDF.Elements
{
public delegate void DrawOnCanvas(SKCanvas canvas, Size availableSpace);
internal class Canvas : Element, ICacheable
internal class Canvas : Element, ICacheable, IContent
{
public DrawOnCanvas Handler { get; set; }
+1 -1
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@@ -6,7 +6,7 @@ using QuestPDF.Infrastructure;
namespace QuestPDF.Elements
{
internal class DynamicHost : Element, IStateResettable
internal class DynamicHost : Element, IStateResettable, IContent
{
private DynamicComponentProxy Child { get; }
private object InitialComponentState { get; set; }
+1 -1
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@@ -6,7 +6,7 @@ using SkiaSharp;
namespace QuestPDF.Elements
{
internal class DynamicImage : Element
internal class DynamicImage : Element, IContent
{
public Func<Size, byte[]>? Source { get; set; }
+1 -1
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@@ -5,7 +5,7 @@ using SkiaSharp;
namespace QuestPDF.Elements
{
internal class Image : Element, ICacheable
internal class Image : Element, ICacheable, IContent
{
public SKImage? InternalImage { get; set; }
+1 -1
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@@ -15,7 +15,7 @@ namespace QuestPDF.Elements
Horizontal
}
internal class Line : Element, ILine, ICacheable
internal class Line : Element, ILine, ICacheable, IContent
{
public LineType Type { get; set; } = LineType.Vertical;
public string Color { get; set; } = Colors.Black;
+9
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@@ -0,0 +1,9 @@
using QuestPDF.Infrastructure;
namespace QuestPDF.Elements
{
internal class RepeatContent : ContainerElement
{
public bool Repeat { get; set; }
}
}
+1 -1
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@@ -8,7 +8,7 @@ using QuestPDF.Infrastructure;
namespace QuestPDF.Elements.Text
{
internal class TextBlock : Element, IStateResettable
internal class TextBlock : Element, IStateResettable, IContent
{
public HorizontalAlignment Alignment { get; set; } = HorizontalAlignment.Left;
public List<ITextBlockItem> Items { get; set; } = new List<ITextBlockItem>();
+2 -2
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@@ -12,7 +12,7 @@ namespace QuestPDF.Fluent
{
var container = new Container();
Decoration.Before = container;
return container;
return container.RepeatContent();
}
public void Before(Action<IContainer> handler)
@@ -36,7 +36,7 @@ namespace QuestPDF.Fluent
{
var container = new Container();
Decoration.After = container;
return container;
return container.RepeatContent();
}
public void After(Action<IContainer> handler)
+8
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@@ -195,5 +195,13 @@ namespace QuestPDF.Fluent
{
return element.Element(new ScaleToFit());
}
public static IContainer RepeatContent(this IContainer element, bool enabled = true)
{
return element.Element(new RepeatContent
{
Repeat = enabled
});
}
}
}
+7
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@@ -0,0 +1,7 @@
namespace QuestPDF.Infrastructure
{
internal interface IContent
{
}
}
+1 -1
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@@ -3,7 +3,7 @@
<Authors>MarcinZiabek</Authors>
<Company>CodeFlint</Company>
<PackageId>QuestPDF</PackageId>
<Version>2022.9.0-alpha1</Version>
<Version>2022.9.0</Version>
<PackageDescription>QuestPDF is an open-source, modern and battle-tested library that can help you with generating PDF documents by offering friendly, discoverable and predictable C# fluent API.</PackageDescription>
<PackageReleaseNotes>$([System.IO.File]::ReadAllText("$(MSBuildProjectDirectory)/Resources/ReleaseNotes.txt"))</PackageReleaseNotes>
<LangVersion>9</LangVersion>
+2 -1
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@@ -23,7 +23,8 @@ Choosing a project dependency could be difficult. We need to ensure stability an
⭐ Please give this repository a star. It takes seconds and help thousands of developers! ⭐
<img src="https://user-images.githubusercontent.com/9263853/184642026-27dd7567-a46a-45d4-9594-e6a70a7193e9.png" width="700" />
<img src="https://user-images.githubusercontent.com/9263853/190931857-8ca52ec8-cc7d-4d12-9467-4442b3342fa1.png" width="700" />
## Please share with the community