Font-fallback implementation

This commit is contained in:
MarcinZiabek
2022-09-08 13:23:59 +02:00
parent 3ba09ea826
commit 0468dd5f02
6 changed files with 141 additions and 9 deletions
+36
View File
@@ -2,6 +2,7 @@
using System.Linq;
using System.Text;
using NUnit.Framework;
using QuestPDF.Elements.Text;
using QuestPDF.Examples.Engine;
using QuestPDF.Fluent;
using QuestPDF.Helpers;
@@ -618,5 +619,40 @@ namespace QuestPDF.Examples
.FontSize(20);
});
}
[Test]
public void FontFallback()
{
RenderingTest
.Create()
.ProducePdf()
.ShowResults()
.RenderDocument(container =>
{
container.Page(page =>
{
page.Margin(50);
page.PageColor(Colors.White);
page.Size(PageSizes.A4);
page.Content().Text(t =>
{
t.Line("This is normal text.");
t.EmptyLine();
t.Line("Following line should use font fallback:");
t.Line("中文文本");
t.EmptyLine();
t.Line("The following line contains a mix of known and unknown characters.");
t.Line("Mixed line: This 中文 is 文文 a mixed 本 本 line 本 中文文本!");
t.EmptyLine();
t.Line("Emojis work out of the box because of font fallback: 😊😅🥳👍❤😍👌");
});
});
});
}
}
}
@@ -4,6 +4,11 @@ namespace QuestPDF.Drawing.Exceptions
{
public class DocumentDrawingException : Exception
{
internal DocumentDrawingException(string message) : base(message)
{
}
internal DocumentDrawingException(string message, Exception inner) : base(message, inner)
{
+84
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@@ -0,0 +1,84 @@
using System.Collections.Generic;
using QuestPDF.Drawing;
using QuestPDF.Drawing.Exceptions;
using QuestPDF.Elements.Text.Items;
using QuestPDF.Fluent;
using QuestPDF.Infrastructure;
using SkiaSharp;
namespace QuestPDF.Elements.Text
{
internal static class FontFallback
{
public struct TextRun
{
public string Content { get; set; }
public TextStyle Style { get; set; }
}
private static SKFontManager FontManager => SKFontManager.Default;
public static IEnumerable<TextRun> SplitWithFontFallback(this string text, TextStyle textStyle)
{
var partStartIndex = 0;
var partTextStyle = textStyle;
for (var i = 0; i < text.Length; i += char.IsSurrogatePair(text, i) ? 2 : 1)
{
var codepoint = char.ConvertToUtf32(text, i);
var font = partTextStyle.ToFont();
var typeface = font.Typeface;
if (font.ContainsGlyph(codepoint))
continue;
var fallbackTypeface = FontManager.MatchCharacter(typeface.FamilyName, typeface.FontWeight, typeface.FontWidth, typeface.FontSlant, null, codepoint);
if (fallbackTypeface == null)
throw new DocumentDrawingException($"Could not find an appropriate font fallback for text: '{text}'");
yield return new TextRun
{
Content = text.Substring(partStartIndex, i - partStartIndex),
Style = partTextStyle
};
partStartIndex = i;
partTextStyle = textStyle.FontFamily(fallbackTypeface.FamilyName).Weight((FontWeight)fallbackTypeface.FontWeight);
}
if (partStartIndex > text.Length)
yield break;
yield return new TextRun
{
Content = text.Substring(partStartIndex, text.Length - partStartIndex),
Style = partTextStyle
};
}
public static IEnumerable<ITextBlockItem> ApplyFontFallback(this ICollection<ITextBlockItem> textBlockItems)
{
foreach (var textBlockItem in textBlockItems)
{
if (textBlockItem is TextBlockSpan textBlockSpan)
{
var textRuns = textBlockSpan.Text.SplitWithFontFallback(textBlockSpan.Style);
foreach (var textRun in textRuns)
{
yield return new TextBlockSpan
{
Text = textRun.Content,
Style = textRun.Style
};
}
}
else
{
yield return textBlockItem;
}
}
}
}
}
@@ -15,7 +15,7 @@ namespace QuestPDF.Elements.Text.Items
{
public string Text { get; set; }
public TextStyle Style { get; set; } = new();
public TextShapingResult? TextShapingResult { get; set; }
private TextShapingResult? TextShapingResult { get; set; }
private Dictionary<(int startIndex, float availableWidth), TextMeasurementResult?> MeasureCache = new ();
protected virtual bool EnableTextCache => true;
+12
View File
@@ -18,8 +18,11 @@ namespace QuestPDF.Elements.Text
private Queue<ITextBlockItem> RenderingQueue { get; set; }
private int CurrentElementIndex { get; set; }
private bool FontFallbackApplied { get; set; } = false;
public void ResetState()
{
ApplyFontFallback();
InitializeQueue();
CurrentElementIndex = 0;
@@ -37,6 +40,15 @@ namespace QuestPDF.Elements.Text
foreach (var item in Items)
RenderingQueue.Enqueue(item);
}
void ApplyFontFallback()
{
if (FontFallbackApplied)
return;
Items = Items.ApplyFontFallback().ToList();
FontFallbackApplied = true;
}
}
internal override SpacePlan Measure(Size availableSpace)
+3 -8
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@@ -19,12 +19,10 @@ namespace QuestPDF.Infrastructure
internal bool? HasUnderline { get; set; }
internal bool? WrapAnywhere { get; set; }
internal object PaintKey { get; private set; }
internal object FontMetricsKey { get; private set; }
// TODO: without cache, this may be an expensive operation
internal object PaintKey => (FontFamily, Size, FontWeight, FontPosition, IsItalic, Color);
internal object FontMetricsKey => (FontFamily, Size, FontWeight, IsItalic);
// REVIEW: Should this be a method call that news up a TextStyle,
// or can it be a static variable?
// (style mutations seem to create a clone anyway)
internal static readonly TextStyle LibraryDefault = new TextStyle
{
Color = Colors.Black,
@@ -49,10 +47,7 @@ namespace QuestPDF.Infrastructure
return;
HasGlobalStyleApplied = true;
ApplyParentStyle(globalStyle);
PaintKey ??= (FontFamily, Size, FontWeight, FontPosition, IsItalic, Color);
FontMetricsKey ??= (FontFamily, Size, FontWeight, IsItalic);
}
internal void ApplyParentStyle(TextStyle parentStyle)