Files
QuestPDF/QuestPDF/Elements/Row.cs
T
Marcin Ziąbek a124d23862 Code cleanup
2021-09-13 20:29:50 +02:00

175 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using QuestPDF.Drawing.SpacePlan;
using QuestPDF.Infrastructure;
namespace QuestPDF.Elements
{
internal abstract class RowElement : Constrained
{
public float Size { get; protected set; }
public void SetWidth(float width)
{
MinWidth = width;
MaxWidth = width;
}
}
internal class ConstantRowElement : RowElement
{
public ConstantRowElement(float size)
{
Size = size;
SetWidth(size);
}
}
internal class RelativeRowElement : RowElement
{
public RelativeRowElement(float size)
{
Size = size;
}
}
internal class SimpleRow : Element
{
internal Element Left { get; set; }
internal Element Right { get; set; }
internal override void HandleVisitor(Action<Element?> visit)
{
Left.HandleVisitor(visit);
Right.HandleVisitor(visit);
base.HandleVisitor(visit);
}
internal override ISpacePlan Measure(Size availableSpace)
{
var leftMeasurement = Left.Measure(new Size(availableSpace.Width, availableSpace.Height)) as Size;
if (leftMeasurement == null)
return new Wrap();
var rightMeasurement = Right.Measure(new Size(availableSpace.Width - leftMeasurement.Width, availableSpace.Height)) as Size;
if (rightMeasurement == null)
return new Wrap();
var totalWidth = leftMeasurement.Width + rightMeasurement.Width;
var totalHeight = Math.Max(leftMeasurement.Height, rightMeasurement.Height);
var targetSize = new Size(totalWidth, totalHeight);
if (leftMeasurement is PartialRender || rightMeasurement is PartialRender)
return new PartialRender(targetSize);
return new FullRender(targetSize);
}
internal override void Draw(Size availableSpace)
{
var leftMeasurement = Left.Measure(new Size(availableSpace.Width, availableSpace.Height));
var leftWidth = (leftMeasurement as Size)?.Width ?? 0;
Left.Draw(new Size(leftWidth, availableSpace.Height));
Canvas.Translate(new Position(leftWidth, 0));
Right.Draw(new Size(availableSpace.Width - leftWidth, availableSpace.Height));
Canvas.Translate(new Position(-leftWidth, 0));
}
}
internal class Row : Element
{
public float Spacing { get; set; } = 0;
public ICollection<RowElement> Children { get; internal set; } = new List<RowElement>();
private Element? RootElement { get; set; }
internal override void HandleVisitor(Action<Element?> visit)
{
if (RootElement == null)
ComposeTree();
RootElement.HandleVisitor(visit);
base.HandleVisitor(visit);
}
internal override ISpacePlan Measure(Size availableSpace)
{
UpdateElementsWidth(availableSpace.Width);
return RootElement.Measure(availableSpace);
}
internal override void Draw(Size availableSpace)
{
UpdateElementsWidth(availableSpace.Width);
RootElement.Draw(availableSpace);
}
#region structure
private void ComposeTree()
{
Children = AddSpacing(Children, Spacing);
var elements = Children.Cast<Element>().ToArray();
RootElement = BuildTree(elements);
}
private void UpdateElementsWidth(float availableWidth)
{
var constantWidth = Children
.Where(x => x is ConstantRowElement)
.Cast<ConstantRowElement>()
.Sum(x => x.Size);
var relativeWidth = Children
.Where(x => x is RelativeRowElement)
.Cast<RelativeRowElement>()
.Sum(x => x.Size);
var widthPerRelativeUnit = (availableWidth - constantWidth) / relativeWidth;
Children
.Where(x => x is RelativeRowElement)
.Cast<RelativeRowElement>()
.ToList()
.ForEach(x => x.SetWidth(x.Size * widthPerRelativeUnit));
}
private static ICollection<RowElement> AddSpacing(ICollection<RowElement> elements, float spacing)
{
if (spacing < Size.Epsilon)
return elements;
return elements
.SelectMany(x => new[] { new ConstantRowElement(spacing), x })
.Skip(1)
.ToList();
}
private static Element BuildTree(Span<Element> elements)
{
if (elements.IsEmpty)
return Empty.Instance;
if (elements.Length == 1)
return elements[0];
var half = elements.Length / 2;
return new SimpleRow
{
Left = BuildTree(elements.Slice(0, half)),
Right = BuildTree(elements.Slice(half))
};
}
#endregion
}
}