Files
QuestPDF/QuestPDF/Drawing/FontManager.cs
T
2022-07-29 23:53:55 +02:00

206 lines
7.6 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using HarfBuzzSharp;
using QuestPDF.Fluent;
using QuestPDF.Infrastructure;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace QuestPDF.Drawing
{
public static class FontManager
{
private static ConcurrentDictionary<string, FontStyleSet> StyleSets = new();
private static ConcurrentDictionary<object, SKFontMetrics> FontMetrics = new();
private static ConcurrentDictionary<object, SKPaint> FontPaints = new();
private static ConcurrentDictionary<string, SKPaint> ColorPaints = new();
private static ConcurrentDictionary<object, Font> ShaperFonts = new();
private static ConcurrentDictionary<object, SKFont> Fonts = new();
private static ConcurrentDictionary<object, TextShaper> TextShapers = new();
static FontManager()
{
RegisterLibraryDefaultFonts();
}
private static void RegisterFontType(SKData fontData, string? customName = null)
{
foreach (var index in Enumerable.Range(0, 256))
{
var typeface = SKTypeface.FromData(fontData, index);
if (typeface == null)
break;
var typefaceName = customName ?? typeface.FamilyName;
var fontStyleSet = StyleSets.GetOrAdd(typefaceName, _ => new FontStyleSet());
fontStyleSet.Add(typeface);
}
}
[Obsolete("Since version 2022.3, the FontManager class offers better font type matching support. Please use the RegisterFont(Stream stream) method.")]
public static void RegisterFontType(string fontName, Stream stream)
{
using var fontData = SKData.Create(stream);
RegisterFontType(fontData);
RegisterFontType(fontData, customName: fontName);
}
public static void RegisterFont(Stream stream)
{
using var fontData = SKData.Create(stream);
RegisterFontType(fontData);
}
public static void RegisterFontFromEmbeddedResource(string pathName)
{
using var stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(pathName);
RegisterFont(stream);
}
private static void RegisterLibraryDefaultFonts()
{
var fontFileNames = new[]
{
"Lato-Black.ttf",
"Lato-BlackItalic.ttf",
"Lato-Bold.ttf",
"Lato-BoldItalic.ttf",
"Lato-Regular.ttf",
"Lato-Italic.ttf",
"Lato-Light.ttf",
"Lato-LightItalic.ttf",
"Lato-Thin.ttf",
"Lato-ThinItalic.ttf"
};
fontFileNames
.Select(x => $"QuestPDF.Resources.DefaultFont.{x}")
.ToList()
.ForEach(RegisterFontFromEmbeddedResource);
}
internal static SKPaint ColorToPaint(this string color)
{
return ColorPaints.GetOrAdd(color, Convert);
static SKPaint Convert(string color)
{
return new SKPaint
{
Color = SKColor.Parse(color),
IsAntialias = true
};
}
}
internal static SKPaint ToPaint(this TextStyle style)
{
return FontPaints.GetOrAdd(style.PaintKey, key => Convert(style));
static SKPaint Convert(TextStyle style)
{
return new SKPaint
{
Color = SKColor.Parse(style.Color),
Typeface = GetTypeface(style),
TextSize = (style.Size ?? 12) * GetTextScale(style),
IsAntialias = true,
};
}
static SKTypeface GetTypeface(TextStyle style)
{
var weight = (SKFontStyleWeight)(style.FontWeight ?? FontWeight.Normal);
// superscript and subscript use slightly bolder font to match visually line thickness
if (style.FontPosition is FontPosition.Superscript or FontPosition.Subscript)
{
var weightValue = (int)weight;
weightValue = Math.Min(weightValue + 100, 1000);
weight = (SKFontStyleWeight) (weightValue);
}
var slant = (style.IsItalic ?? false) ? SKFontStyleSlant.Italic : SKFontStyleSlant.Upright;
var fontStyle = new SKFontStyle(weight, SKFontStyleWidth.Normal, slant);
if (StyleSets.TryGetValue(style.FontFamily, out var fontStyleSet))
return fontStyleSet.Match(fontStyle);
var fontFromDefaultSource = SKFontManager.Default.MatchFamily(style.FontFamily, fontStyle);
if (fontFromDefaultSource != null)
return fontFromDefaultSource;
var availableFontNames = string.Join(", ", SKFontManager.Default.GetFontFamilies());
throw new ArgumentException(
$"The typeface '{style.FontFamily}' could not be found. " +
$"Please consider the following options: " +
$"1) install the font on your operating system or execution environment. " +
$"2) load a font file specifically for QuestPDF usage via the QuestPDF.Drawing.FontManager.RegisterFontType(Stream fileContentStream) static method. " +
$"Available font family names: [{availableFontNames}]");
}
static float GetTextScale(TextStyle style)
{
return style.FontPosition switch
{
FontPosition.Normal => 1f,
FontPosition.Subscript => 0.625f,
FontPosition.Superscript => 0.625f,
_ => throw new ArgumentOutOfRangeException()
};
}
}
internal static SKFontMetrics ToFontMetrics(this TextStyle style)
{
return FontMetrics.GetOrAdd(style.FontMetricsKey, key => style.NormalPosition().ToPaint().FontMetrics);
}
internal static Font ToShaperFont(this TextStyle style)
{
return ShaperFonts.GetOrAdd(style.PaintKey, _ =>
{
var typeface = style.ToPaint().Typeface;
using var harfBuzzBlob = typeface.OpenStream(out var ttcIndex).ToHarfBuzzBlob();
using var face = new Face(harfBuzzBlob, ttcIndex)
{
Index = ttcIndex,
UnitsPerEm = typeface.UnitsPerEm,
GlyphCount = typeface.GlyphCount
};
var font = new Font(face);
font.SetScale(TextShaper.FontShapingScale, TextShaper.FontShapingScale);
font.SetFunctionsOpenType();
return font;
});
}
internal static TextShaper ToTextShaper(this TextStyle style)
{
return TextShapers.GetOrAdd(style.PaintKey, _ => new TextShaper(style));
}
internal static SKFont ToFont(this TextStyle style)
{
return Fonts.GetOrAdd(style.PaintKey, _ => style.ToPaint().ToFont());
}
}
}