diff --git a/QuestPDF/Elements/RelativePosition.cs b/QuestPDF/Elements/RelativePosition.cs index ae32561..c560dd2 100644 --- a/QuestPDF/Elements/RelativePosition.cs +++ b/QuestPDF/Elements/RelativePosition.cs @@ -7,10 +7,10 @@ namespace QuestPDF.Elements internal class RelativePosition : ContainerElement { public float VerticalParent { get; set; } - public float VerticalSelf { get; set; } + public float VerticalChild { get; set; } public float HorizontalParent { get; set; } - public float HorizontalSelf { get; set; } + public float HorizontalChild { get; set; } internal override void Draw(Size availableSpace) { @@ -22,8 +22,8 @@ namespace QuestPDF.Elements if (childSize.Type == SpacePlanType.Wrap) return; - var left = availableSpace.Width * HorizontalParent + childSize.Width * HorizontalSelf; - var top = availableSpace.Height * VerticalParent + childSize.Height * VerticalSelf; + var left = availableSpace.Width * HorizontalParent + childSize.Width * HorizontalChild; + var top = availableSpace.Height * VerticalParent + childSize.Height * VerticalChild; Canvas.Translate(new Position(left, top)); base.Draw(childSize); diff --git a/QuestPDF/Fluent/RelativePositionExtensions.cs b/QuestPDF/Fluent/RelativePositionExtensions.cs index 2299bba..d072dd3 100644 --- a/QuestPDF/Fluent/RelativePositionExtensions.cs +++ b/QuestPDF/Fluent/RelativePositionExtensions.cs @@ -14,21 +14,21 @@ namespace QuestPDF.Fluent return element.Element(relativePosition); } - public static IContainer RelativePositionVertical(this IContainer element, float parentOffset, float selfOffset) + public static IContainer RelativePositionVertical(this IContainer element, float parentOffset, float childOffset) { return element.RelativePosition(x => { x.VerticalParent = parentOffset; - x.VerticalSelf = selfOffset; + x.VerticalChild = childOffset; }); } - public static IContainer RelativePositionHorizontal(this IContainer element, float parentOffset, float selfOffset) + public static IContainer RelativePositionHorizontal(this IContainer element, float parentOffset, float childOffset) { return element.RelativePosition(x => { x.HorizontalParent = parentOffset; - x.HorizontalSelf = selfOffset; + x.HorizontalChild = childOffset; }); } }