# PocketSharp > This project is work in progress. > PocketSharp will be released as a NuGet package when ready. **PocketSharp** is a C#.NET class library, that integrates the [Pocket API v3](http://getpocket.com/developer) and consists of 4 parts: - Authentication - Retrieve - Modify - Add --- _If you don't know [Pocket](http://getpocket.com), be sure to check it out. It's an awesome service that lets you save articles, videos, ... in the cloud and access it from all your devices._ --- ## Usage Example Request a [Consumer Key on Pocket.](http://getpocket.com/developer/apps/) Include the PocketSharp namespace and it's associated models (you will need them later): ```csharp using PocketSharp; using PocketSharp.Models; ``` Initialize PocketClient with: ```csharp PocketClient _client = new PocketClient("[YOUR_CONSUMER_KEY]", "[YOUR_ACCESS_CODE]"); ``` Do a simple request - e.g. a search for `CSS`: ```csharp _client.Search("css").ForEach( item => Console.WriteLine(item.ID + " | " + item.Title) ); ``` Which will output: 330361896 | CSS Front-end Frameworks with comparison : By usabli.ca 345541438 | Editr - HTML, CSS, JavaScript playground 251743431 | CSS Architecture 343693149 | CSS3 Transitions - Thank God We Have A Specification! ... ## Create an instance Constructor: ```csharp PocketClient(string consumerKey, string accessCode = null, Uri callbackUri = null) ``` `consumerKey`: The API key
`accessCode`: Provide an access code if the user is already authenticated
`callbackUri`: The callback URL is called by Pocket after authentication Example: ```csharp PocketClient _client = new PocketClient( consumerKey: "123498237423498723498723", callbackUri: new Uri("http://ceecore.com"), accessCode: "097809-oi987-izi8-jk98-oiuu89" ); ``` You can change the _Access Code_ after initialization: ```csharp _client.AccessCode = "[YOU_ACCESS_CODE]"; ``` **Before authentication** you will need to provide the `callbackUri` for authentication requests.
**After authentication** you will need to provide the `accessCode`. ## Authentication In order to communicate with a Pocket User, you will need a consumer key (which is generated by [creating a new application on Pocket](http://getpocket.com/developer/apps/)) and an **Access Code**. The authentication is a 3-step process: #### 1) Generate authentication URI Receive the **request code** and **authentication URI** from the library by calling `string GetRequestCode()`: ```csharp string requestCode = _client.GetRequestCode(); // 0f453f2d-1605-8584-28fd-39af8e Uri authenticationUri = _client.GenerateAuthenticationUri(); // https://getpocket.com/auth/authorize?request_token=0f453f2d-1605-8584-28fd-39af8e&redirect_uri=http%253a%252f%252fceecore.com ``` The _request code_ is stored internally, but you can also provide it as param in `GenerateAuthenticationUri(string requestCode = null)`. #### 2) Redirect to Pocket Next you need to redirect the user to the `authenticationUri`, which displays a prompt to grant permissions for the application (see image). After the user granted or denied, he/she is redirected to the `callbackUri`. ![authentication screen](https://raw.github.com/ceee/PocketSharp/master/PocketSharp/authentication-screen.png) #### 3) Get Access Code Call `string GetAccessCode(string requestCode = null)` ```csharp string accessCode = _client.GetAccessCode(); // fa8bfc16-69b3-4d22-7db7-84a58d ``` Again, the received _access code_ is stored internally. Note that `GetAccessCode` can only be called with an existing _request code_. If you need to re-authenticate a user, start again with Step 1). #### Important **Be sure to permanently store the _Access Code_ for your user.**
Without it you would always have to redo the authentication process. ## Retrieve Get list of all items: ```csharp List items = _client.Retrieve(); // equivalent to: _client.Retrieve(RetrieveFilter.All) ``` Find items by a tag: ```csharp List items = _client.SearchByTag("tutorial"); ``` Find items by a search string: ```csharp List items = _client.Search("css"); ``` Find items by a filter: ```csharp List items = _client.Retrieve(RetrieveFilter.Favorite); // only favorites ``` The RetrieveFilter Enum is specified as follows: ```csharp enum RetrieveFilter { All, Unread, Archive, Favorite, Article, Video, Image } ``` #### Custom Parameters You can create a completely custom parameter list for retrieval with the POCO `RetrieveParameters`: ```csharp var parameters = new RetrieveParameters() { Count = 50, Offset = 100, Sort = SortEnum.oldest ... }; List items = _client.Retrieve(parameters); ``` ## Add Adds a new item to your pocket list. Accepts four parameters, with `uri` being required. ```csharp PocketItem Add(Uri uri, string[] tags = null, string title = null, string tweetID = null) ``` Example: ```csharp PocketItem newItem = _client.Add( new Uri("http://www.neowin.net/news/full-build-2013-conference-sessions-listing-revealed"), new string[] { "microsoft", "neowin", "build" } ); ``` The title can be included for cases where an item does not have a title, which is typical for image or PDF URLs. If Pocket detects a title from the content of the page, this parameter will be ignored. If you are adding Pocket support to a Twitter client, please send along a reference to the tweet status id (with the tweetID). This allows Pocket to show the original tweet alongside the article. ## Modify All Modify methods accept either the itemID (as int) or a `PocketItem` as parameter. Archive the specified item: bool isSuccess = _client.Archive(myPocketItem); Un-archive the specified item: bool isSuccess = _client.Unarchive(myPocketItem); Favorites the specified item: bool isSuccess = _client.Favorite(myPocketItem); Un-favorites the specified item: bool isSuccess = _client.Unfavorite(myPocketItem); Deletes the specified item: bool isSuccess = _client.Delete(myPocketItem); #### Modify tags Add tags to the specified item: bool isSuccess = _client.AddTags(myPocketItem, new string[] { "css", "2013" }); Remove tags from the specified item: bool isSuccess = _client.RemoveTags(myPocketItem, new string[] { "css", "2013" }); Remove all tags from the specified item: bool isSuccess = _client.RemoveTags(myPocketItem); Replaces all existing tags with new ones for the specified item: bool isSuccess = _client.ReplaceTags(myPocketItem, new string[] { "css", "2013" }); Renames a tag for the specified item: bool isSuccess = _client.RenameTag(myPocketItem, "oldTagName", "newTagName"); --- ## Release History - 2013-07-07 v0.3.1 authentication fixes - 2013-07-02 v0.3.0 update authentication process - 2013-06-27 v0.2.0 add, modify item & modify tags - 2013-06-26 v0.1.0 authentication & retrieve functionality ## Used Packages - [RestSharp](http://restsharp.org/) - [ServiceStack.Text](https://github.com/ServiceStack/ServiceStack.Text) ## Contributors | [![twitter/artistandsocial](http://gravatar.com/avatar/9c61b1f4307425f12f05d3adb930ba66?s=70)](http://twitter.com/artistandsocial "Follow @artistandsocial on Twitter") | |---| | [Tobias Klika @ceee](https://github.com/ceee) |