Returns: JSON
Gives editors a grid layout editor which allows them to insert different types of content in a predefined layout

To understand how the grid layout editor works, we must first understand the structure of the grid layouts.
Grid layouts consists of two main areas that need to be configured, grid layout area and grid rows.
The layout area is where the overall page layout is defined. Layout areas are divided in to layout sections e.g. a sidebar section and content section. The size of the layout sections is defined in columns. For a full-width content area use max number of columns (12 for Bootstrap 3). Each layout section contains one or more rows.

Grid rows is where the actual content goes. Each row is divided into cells that contain the property editors. The size of the cells is defined in columns. Unlike the layouts sections it is possible to add more cells than the max number of columns - they will stack as they should in a grid system.

A grid layout contains multiple configuration options to allow developers to tailor the grid to a very specific site design. The configuration can be divided into 4 overall parts:
A layout is the general grid "container", it contains one or more sections which content editors can use to insert pre-configured rows. There are 2 main usage scenarios of layouts:

You can however configure as many layouts and layout sections as you wish, each section in the layout must be given a width in columns, so editors gets an accurate preview of their layout.
It is possible to setup configurable attributes (class, rel, href) and inline styling on sections.

A row in the grid editor contains one or more cells, which divide the row into areas where editors can enter content. So a row is merely a container of areas to insert content into. When you add a new row, you are asked to give it a name, then define cells inside the row by clicking the "+" icon. Each cell has a default width set to 4, but by clicking the inserted cell you can control its width.
It is possible to setup configurable attributes(class, rel, href) and inline styling on rows.

You can add as many cells as you like. If they overflow the total width of the row, they will simply be arranged after each other horizontally as you'd expect in a grid system.

Each cell can by default contain any type of editor such as simple textstring editors, imagespicker, embedded media or umbraco macros. To override this behavior, uncheck the allow all editors option and you can specify which editors will be available for the row.
A grid layout can also expose custom settings - such as data-attributes or styling options - on each cell or row. This allows editors to use a friendly UI to add configuration values to grid elements. When custom settings and styles are applied, they will by default be included in the grid html as either html attributes or inline styles.

These settings and styles must be configured by developers when setting up the grid layout data type.
To add a setting, click the edit settings link. This will expand a dialog showing you the raw configuration data. This data is in the JSON format and will only save if its valid JSON.
The settings data could look like this, with an object for each setting:
[
{
"label": "Class",
"description": "Set a css class",
"key": "class",
"view": "textstring",
"modifier": "col-sm-{0}",
"applyTo": "row|cell"
}
]
The different values are:
label and description are straight-forward.
key defines the alias the configuration is stored under and by default the alias of the attribute will also be the attribute on the rendered html element. In the example above any value entered in this settings editor will be rendered in the grid html as:
<div **class**="VALUE-ENTERED"></div>
By changing the key of the setting you can modify the <div> element's attributes like class, title, id or custom data-* attributes.
view the view defines the editor used to enter a value. By default Umbraco comes with a collection of prevalue editors:
Alternatively you can also pass in a path to a custom view like "/app_plugins/grid/editors/view.html"
prevalues is for views that need predefined values, e.g. the radiobuttonlist view. Prevalues are defined as strings in an array:
"prevalues":[
"value_1",
"value_2",
"value_3"
]
and will translate in to three different options where each string will become a radiobutton. The strings represent the value of the options.
modifier is a basic way to prepend, append or wrap the value from the editor in a simple string. This is especially useful when working with custom styles which often requires additional values to function. For instance if you want to set a background image you can get an image path from the image picker view. But in order for it to work with css it has to be wrapped in url(). In that case you set the modifier to url('{0}') which means that {0} is replaced with the editor value.
There are many ways to combine these, here are some samples:
Set a background image style
{
"label": "Background image",
"description": "Choose an image",
"key": "background-image",
"view": "imagepicker",
"modifier": "url('{0}')"
}
Set a title setting
{
"label": "Title",
"description": "Set a title on this element",
"key": "title",
"view": "textstring"
}
Set a data-custom setting
{
"label": "Custom data",
"description": "Set the custom data on this element",
"key": "data-custom",
"view": "radiobuttonlist",
"prevalues": [
"value_1",
"value_2",
"value_3"
]
}
You can add multiple settings and styles configurations on a datatype. This is done by creating a new setting or style object. Remember to seperate the objects with a comma.
Adding multiple settings
[
{
"label": "Class",
"description": "Set a class on this element",
"key": "class",
"view": "textstring"
},
{
"label": "Title",
"description": "Set a title on this element",
"key": "title",
"view": "textstring"
},
{
"label": "Custom data",
"description": "Set the custom data on this element",
"key": "data-custom",
"view": "textstring"
}
]
It is possible to use settings and styles to add full-width background-images, background-colors and so forth. Just make sure the surrounding section is full-width(12 columns by default) and the rows inside it will automatically become full-width.
To display the grid on a site use:
@CurrentPage.GetGridHtml("propertyAlias")
This will by default use the view /views/partials/grid/bootstrap3.cshtml you can also use the built-in bootstrap2.cshtml view by overloading the method:
@CurrentPage.GetGridHtml("propertyAlias", "bootstrap2")
or point it a custom view, which by default looks in /views/partials/grid/ - or provide the method with a full path
@CurrentPage.GetGridHtml("propertyAlias", "mycustomview")
@CurrentPage.GetGridHtml("propertyAlias", "/views/mycustomfile.cshtml")
A grid editor is the component responsible for getting data into the grid - that could be a simple text field or a media picker. They're built in the same way as a property editor thus consists of 3 parts:
The view is what the editor sees, the controller handles how it acts and the cshtml determines how the entered data is rendered in the template.
All editors are specified in config/grid.editors.config.js file which uses the json format. Foreach editor you have an object like so:
{
"name": "Rich text editor",
"alias": "rte",
"view": "rte",
"icon": "icon-article"
}
The values are:
umbraco/views/propertyeditors/grid/editors for a html view to use - but you can pass in your own pathThe built-in views you can use are:
In most cases you will either use the textstring view, or built your own from scratch.
{
"name": "Headline",
"alias": "headline",
"view": "textstring",
"icon": "icon-coin",
"config": {
"style": "font-size: 36px; line-height: 45px; font-weight: bold",
"markup": "<h1>#value#</h1>"
}
}
In this sample, the config.style value is applied to the editor so users can see an accurate preview in the backoffice, and config.markup is the string rendered on the server side.
Create a file in /app_plugins/yourpackage/editor.html and add the following to the editor.html file:
<textarea rows="1" ng-model="control.value" ng-style="control.config"></textarea>
Save the file and add an editor to the grid.editors.config.js file:
{
"name": "Code",
"alias": "code",
"view": "/app_plugins/yourpackage/editor.html",
"icon": "icon-code",
"config": {
"color": "red",
"text-align": "right"
}
}
Add a new file: /app_plugins/yourpackage/editor.cshtml - this file will handle rendering the entered data - this path is done by convention so:
views/partials/grid/editors/editor.cshtml/app_plugins/path.cshtmlIf you wish to use something entirely different you can give the editor a seperate render value which follow the same conventions
{
"name": "Code",
"alias": "code",
"view": "/app_plugins/yourpackage/editor.html",
"render": "/app_plugins/yourpackage/custom-render.cshtml"
}
If you are building something just slightly more complex then a text area, you will need to add a controller to the grid editor view. So first add a ng-controller attribute to the grid editor html - this works just like building a property editor:
<div ng-controller="my.custom.grideditorcontroller">
<textarea>...</textarea>
</div>
To wire up a controller to this view, create the file /app_plugins/yourpackage/editor.controller.js and add a standard angular controller declaration:
angular.module("umbraco").controller("my.custom.grideditorcontroller", function($scope){
$scope.control.value = "my new value";
});
Finally, we need to tell umbraco load this javascript controller when the umbraco application boots, this is also just like building a property editor, so create a package.manifest file in the /yourpackage folder, and configure it to load your controller file.
{
javascript:[
"/app_plugins/yourpackage/editor.controller.js"
]
}
So to summarize, to create a custom grid editor from scratch, you will need to:
.html file.cshtml file.js filepackage.manifest file to make umbraco load needed files/config/grid.editors.js fileThis process tries to be as close to building property editors as currently possible.
Next add this c# to the .cshtml file:
@inherits Umbraco.Web.Mvc.UmbracoViewPage<dynamic>
<pre>@Model</pre>
When rendering the .cshtml file will receive a dynamic model with the raw data of the editor:
{
"value": "What ever value entered into the textarea",
"editor": {
"name": "Code",
"alias": "code",
"view": "/app_plugins/yourpackage/editor.html",
"icon": "icon-code",
"config": {
"color": "red",
"text-align": "right"
}
}
}
So you can now use these value to build your razor output like so:
<div style="color: @Model.config.color">@Model.value</div>