using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace System.Unicode { /// Represents a Unicode block. public struct UnicodeBlock { /// The code point range of this block. public readonly UnicodeCodePointRange CodePointRange; /// The name of this block. public readonly string Name; internal UnicodeBlock(UnicodeCodePointRange codePointRange, string name) { this.CodePointRange = codePointRange; this.Name = name; } } }