using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace System.Unicode
{
/// Represents a Unicode block.
public struct UnicodeBlock
{
/// The code point range of this block.
public readonly UnicodeCodePointRange CodePointRange;
/// The name of this block.
public readonly string Name;
internal UnicodeBlock(UnicodeCodePointRange codePointRange, string name)
{
this.CodePointRange = codePointRange;
this.Name = name;
}
}
}