using System.Diagnostics;
namespace System.Unicode
{
/// Represents a Unicode block.
[DebuggerDisplay("[{CodePointRange.ToString(),nq}] {Name,nq}")]
public struct UnicodeBlock
{
/// The code point range of this block.
public readonly UnicodeCodePointRange CodePointRange;
/// The name of this block.
public readonly string Name;
internal UnicodeBlock(UnicodeCodePointRange codePointRange, string name)
{
CodePointRange = codePointRange;
Name = name;
}
}
}