using System.Diagnostics; namespace System.Unicode { /// Represents a Unicode block. [DebuggerDisplay("[{CodePointRange.ToString(),nq}] {Name,nq}")] public struct UnicodeBlock { /// The code point range of this block. public readonly UnicodeCodePointRange CodePointRange; /// The name of this block. public readonly string Name; internal UnicodeBlock(UnicodeCodePointRange codePointRange, string name) { CodePointRange = codePointRange; Name = name; } } }