using System; using System.Globalization; using System.Unicode; using System.Windows.Data; using System.Windows.Media; namespace UnicodeCharacterInspector { internal sealed class CodePointToFontFamilyConverter : IValueConverter { public FontFamily DefaultFontFamily { get; set; } public FontFamily EmojiFontFamily { get; set; } public object Convert(object value, Type targetType, object parameter, CultureInfo culture) => value is int codePoint && UnicodeInfo.GetCharInfo(codePoint).EmojiProperties != 0 ? EmojiFontFamily : DefaultFontFamily; public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) => throw new NotSupportedException(); } }