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<Project Sdk= "Microsoft.Net.Sdk" >
<Import Project= "../Common.props" />
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<PropertyGroup>
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<TargetFramework> netstandard2.0</TargetFramework>
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<RootNamespace> System.Unicode</RootNamespace>
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<DefaultLanguage> en-US</DefaultLanguage>
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<GenerateDocumentationFile> true</GenerateDocumentationFile>
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<SignAssembly> true</SignAssembly>
<AssemblyOriginatorKeyFile> ..\System.Unicode.snk</AssemblyOriginatorKeyFile>
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<GeneratePackageOnBuild> True</GeneratePackageOnBuild>
</PropertyGroup>
<PropertyGroup Label= "Package" >
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<PackageId> UnicodeInfo</PackageId>
<Title> Unicode Information Library</Title>
<AssemblyTitle> Unicode Information Library</AssemblyTitle>
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<Description> Library providing access to Unicode data to .NET clients.</Description>
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<PackageTags> Unicode Unihan Data .NET C# String Text Char Character CodePoint Code Point</PackageTags>
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<PackageLicenseUrl> http://opensource.org/licenses/MIT</PackageLicenseUrl>
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<PackageProjectUrl> https://github.com/ceee/NetUnicodeInfo/</PackageProjectUrl>
<PackageIconUrl> https://raw.githubusercontent.com/ceee/NetUnicodeInfo/master/UnicodeCharacterInspector/UnicodeCharacterInspector.ico</PackageIconUrl>
<PackageReleaseNotes> Version 2.3.0
-------------
Converted to .NET Standard 2.0 project.
Version 2.2.1
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-------------
Added DebuggerDisplay attributes on various types.
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Version 2.2.0
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Added emoji properties.
Version 2.1.0
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Support for Unicode 10.0.
Version 2.0.0
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Following migration to Unicode 9.0.0, UnicodeRadicalStrokeCount.StrokeCount is now of type System.SByte instead of type System.Byte.</PackageReleaseNotes>
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</PropertyGroup>
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<ItemGroup>
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<None Remove= "ucd.dat" />
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<EmbeddedResource Include= "ucd.dat" >
<LogicalName> ucd.dat</LogicalName>
</EmbeddedResource>
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<None Include= "..\System.Unicode.snk" >
<Link> System.Unicode.snk</Link>
</None>
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</ItemGroup>
<ItemGroup>
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<PackageReference Include= "System.ComponentModel.Annotations" Version= "4.5.0" />
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</ItemGroup>
</Project>