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<Project Sdk="Microsoft.Net.Sdk">
<Import Project="../Common.props" />
<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>System.Unicode</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>..\System.Unicode.snk</AssemblyOriginatorKeyFile>
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<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
</PropertyGroup>
<PropertyGroup Label="Package">
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<PackageId>UnicodeInfo</PackageId>
<Title>Unicode Information Library</Title>
<AssemblyTitle>Unicode Information Library</AssemblyTitle>
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<Description>Library providing access to Unicode data to .NET clients.</Description>
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<PackageTags>Unicode Unihan Data .NET C# String Text Char Character CodePoint Code Point</PackageTags>
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<PackageLicenseUrl>http://opensource.org/licenses/MIT</PackageLicenseUrl>
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<PackageProjectUrl>https://github.com/ceee/NetUnicodeInfo/</PackageProjectUrl>
<PackageIconUrl>https://raw.githubusercontent.com/ceee/NetUnicodeInfo/master/UnicodeCharacterInspector/UnicodeCharacterInspector.ico</PackageIconUrl>
<PackageReleaseNotes>Version 2.3.0
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Converted to .NET Standard 2.0 project.
Version 2.2.1
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Added DebuggerDisplay attributes on various types.
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Version 2.2.0
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Added emoji properties.
Version 2.1.0
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Support for Unicode 10.0.
Version 2.0.0
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Following migration to Unicode 9.0.0, UnicodeRadicalStrokeCount.StrokeCount is now of type System.SByte instead of type System.Byte.</PackageReleaseNotes>
</PropertyGroup>
<ItemGroup>
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<None Remove="ucd.dat" />
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<EmbeddedResource Include="ucd.dat">
<LogicalName>ucd.dat</LogicalName>
</EmbeddedResource>
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<None Include="..\System.Unicode.snk">
<Link>System.Unicode.snk</Link>
</None>
</ItemGroup>
<ItemGroup>
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<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />
</ItemGroup>
</Project>